casper.tw Mini Games No.02

Goldfish Scoop

Your phone is the scoop. Catch them, then pour them in!

Gameplay: a pink paper scoop lifts three goldfish out of the tub, and one is already in the bowl on the wooden counter in front
  1. Slide finger
    to aim
  2. Tilt down
    then up
  3. Tip sideways
    to pour

Play with your phone held flat, screen up, like a scoop.
When you start, your iPhone will ask for Motion & Orientation access. Tap Allow. Turning on Portrait Orientation Lock in Control Center also helps.
On desktop, use your mouse, or the arrow keys, Space and Q/E.

How to play

Your finger moves the scoop, your phone sets its height and angle. Drag anywhere on the screen and the scoop follows. No need to cover it with your finger. Hold the phone flat (screen up) and the scoop stays at its height; tilt it down and the scoop sinks, tilt it up and it rises. The more you tilt, the faster it moves. The gauge on the right shows the scoop's height and angle, and how deep the nearby fish are.

Dip in where there are no fish. Dip right onto a fish and it bumps the paper and weakens it, and a fast dip tears a hole (the ring under the scoop turns red when a fish is below). Slapping the water flat also hurts the paper, so dip in at a slight sideways angle.

Move slowly underwater until you're under a fish, then lift. Move too fast and the fish swim off. Lift too slowly and they slip away; too fast and the paper tears. When a fish lights up on the gauge, it's over the paper and ready to catch. The paper softens the longer it soaks.

Fish only count once you pour them into the bowl. Bring the scoop next to the bowl on the wooden bench in front, then tip your phone sideways so the fish slide off. A green landing spot means the bowl. Fish that fall back into the tub can be caught again, but fish that land outside are lost. Hold them too long and they jump out on their own.

Heavy fish strain the paper. If it can't hold as it leaves the water, a hole tears under the heaviest fish and it drops back in. Fish resting on the frame are easier on the paper. Fish over a hole can't be caught, and the paper under the gauge shows where the holes are and how much strength is left.

You get one scoop per round and no time limit. The round ends when the paper falls apart. Red 1 pt, Calico 2 pts, Black Moor 3 pts, Ryukin 5 pts, and each extra fish in the same pour adds 1 pt.

You can play on a computer too: move the mouse (or press the arrow keys) to move the scoop, hold the left button (or Space) to sink it and let go to lift, and press Q or E to tip it. If your phone can't read tilt, drag the gauge on the right up and down for height and sideways for angle.

Fish in the tub

Red1 ptsThe smallest and most common. Easiest to catch.
Calico2 ptsA faster swimmer. Wait for it to slow down.
Black Moor3 ptsOften hides deep down. Sink the scoop deeper.
Ryukin5 ptsBig and heavy, and only one at a time. Tears paper easily.

Ranks

Just Browsing0–2 ptsWatching other people scoop.
First-Timer2–5 ptsThe paper won, but you touched a fish.
Rookie Scooper5–10 ptsYou know to wait for the fish now.
Market Regular10–18 ptsThe vendor is starting to know your face.
Scoop Pro18–28 ptsOne paper scoop lasts you ages.
Paper Master28–40 ptsIn your hands, paper is basically steel.
Stall Legend40–55 ptsThe next stall over came to watch.
Vendor Says Stop55+ ptsYou nearly emptied the tub. Come back tomorrow.
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